Monday, December 29, 2025

Bloodied Fist: The Rynn's World Incident - Campaign Outline

The Rynn's World Incident is one of the oldest stories of Warhammer 40,000 lore. Some of the very first scenario written for Rogue Tader (Battle at the Farm and The Battle of Jadeberry Hill) took place during the ork invasion of Rynn's World. With Pete starting a Crimson Fists space marine army and me being an ork player, it seemed like the perfect setting for our next campaign. 

Our main source material comes from the article Bloodied Fist: The Rynn's World Incident (WD235, August 1999) by Andy Chambers, which is based on the old Rogue Trader material. It is one of the classic great White Dwarf articles including four pages of history on the incident, one page of fluff/story, and ideas on how to adapt the story into games for 3rd Edition. The second source is the article Disaster on Rynn's World (WD338, March 2008) which repeats much of the history text verbatim from Andy Chamber's article nine years earlier and offers up a campaign for 4th Edition. Another great reference is the Planetstrike book, which dedicates four pages to the Rynn's World Invasion. (Most of the important bits of the story can be found on lore websites such as Lexicanum, etc.

White Dwarf 338 - March 2008

I would like to combine these two articles and flesh them out with a few more scenarios into a multi-part campaign we can play over the next couple of years. 

Phase One: Badlanding

Phase Two: Ork invasion of Rynn's World and Kantor's journey to New Rynn City

Phase Three: Liberation of Rynn's World (18 months later)

Since Pete is just starting his Crimson Fists and I am just starting my Deathskulls, the plan for the Badlanding phase is to do an Escalation Campaign, where we start with 500 points per side and increase the size with each game. This will necessarily require us to change the campaigns from the White Dwarf articles by adding more small games. But that would be quite fitting for Badlanding as only 84 space marines were involved. 

Phase 1: Bloodied Fist: Badlanding

3650989.M41 (lasting a couple of days)

Crimson Fists vs Orks except where noted otherwise.

Game 0: Planetstrike at Badlanding - Blitz scenario, Orks vs Imperial Guard, 1500 points (WD338)

Game 1: The Approach to Krugerport - Seek and Destroy scenario, 500 points

Game 2: Blades in the Night - Kill Team Reconnoiter mission (WD338)

Game 3: Fighting through Krugerport - Patrol scenario (WD235) - 1000 points

Game 4: Attack on the Filtration Plant - Sabotage scenario (WD338) - 1250 points

Game 5: Attack on the Comm Tower - Strongpoint Attack scenario (WD235) - 1500 points

Bonus Game: Thunderhawk Down - Combat Patrol, 400 points


White Dwarf 235 - August 1999


Phase 2: Disaster on Rynn's World

3903989.M41 (a few months after Badlanding and lasting two weeks)

Crimson Fists vs Orks except where noted otherwise.

Game 1: Into the Maelstrom - Planetstrike scenario with special rules (WD338 modified), Orks vs Crimson Fists and Imperial Guard allies - 1750 points

Game 2: Battle at the Farm - Special scenario (WD338)

Game 3: The Long Road to New Rynn City, Part 1 - Modified Combat Patrol (WD338)

Game 4: The Long Road to New Rynn City, Part 2 - Breakout scenario (WD235) - 1500 points

Game 5: Battle of Jadeberry Hill - Meatgrinder scenario (WD235) - 1750 points

Game 6: Battle for New Rynn City - TBD (Planetstrike book) - As many points as we have!


Planetstrike expansion - 2008


Phase 3: Liberation of Rynn's World

3403991.M41 (18 months later and lasting multiple years)

Battle of Phoenix Island map campaign from 4th Edition Rulebook.


Key Personae:

Crimson Fists:

  • Chapter Master Pedro Kantor
  • Captain Ashor Drakken of the 4th Company - led the mission to Badlanding; 84 marines 
  • Sergeant Werner of the 4th Company - led the successful raid on the filtration plant in Game 1-4
  • Sergeant Huron Grimm - holding the entrance to New Rynn City when Kantor arrived prior to the Battle of Jadeberry Hill
  • Scout Sergeant Mishina - part of the incursion to Badlanding
  • Scout Vermian - Killed on Badlanding
  • Scout Rogar - Injured on Badlanding


Orks:

  • Snagrod, Arch Arsonist of Charadon and leader of the Waaagh!
  • Uzrog Mag-Kull, Deathskull Warlord of Badlanding, under Snagrod
  • Thrugg Bullneck - Deathskull Warboss under Uzrog Mag-Kull
  • Smashgob - Uzrog's second-in-command
  • Warboss Ulruk (or Ulruc) - led the first wave of attacks at Jadeberry Hill (noted as albino in Rouge Trader)
  • Madzog - Deathskull nob under Uzrog
  • Hruk - Deathskull nob under Thrugg


Imperial Guard:

  • Governor Maia Cagliestra
  • General Saedus Mir of the Rynnsguard
  • Lord Admiral Galtaire, Commander of the Liberation forces


Combatants:


Phase 1:
  • 18th Mordia, 24th Lammas, and 49th Boros regiments
  • Crimson Fists 4th Company (56 out of 84 marines lost) 
  • Strike cruiser Crusader and three Thunderhawk gunships
  • Warboss Uzrog Mag-Kull's Deathskull Clan Warband
  • Goff Clan Warband
Phase 2:
  • Crimson Fists Chapter
  • Planetary Defense Force - Rynnsguard
  • Waaagh! Snagrod consisting of millions of orks in hundreds of warbands, including:
    • The Arch-Arsonists Inferno Horde
    • Black Flame Tribe
    • Da Flaming Skulls
    • Killchoppa's Blitz Brigade
    • Da Skorched Earth Krew
    • Mig Mek Big'ead's Fieromaniacs

Phase 3:

  • Space Marines
    • Crimson Fists 
    • Dark Angels
    • White Scars
    • Storm Lords
    • White Panthers
    • Angels Encarmine
    • Blood Drinkers
    • Minotaurs
    • Imperial Fists
    • Flesh Tearers
  • Imperial Guard
  • Imperial Navy
  • Waaagh! Snagrod

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