Friday, January 24, 2025

World Eaters Despoiler Squad

 I finally made my World Eaters army codex legal by adding a second compulsory troops choice - a ten-man despoiler squad with rhino transport. I used the new HH beakie armor for this squad, and I really like how they turned out. I've been wanting to add more rhino transports to my armies and I'm glad I put in the extra effort to make this happen, as not only will it make the squad far more survivable after the first turn, but also the rhino just looks fantastic, covered in skulls and gore. 

I'm also pleased with the squad sergeant, covered in a spray of blood and wielding twin falax blades. The blood spatter is always controlled chaos, as it involved loading up a big brush with Blood for the Blood God technical paint, then puff-blowing into the brush to shoot a blood splatter onto the model. Sometimes the effect is absolutely stunning, other times it is a disappointing full coverage glob that is too much. Most of this squad came out just right, as I've been doing this technique for 5 or 6 years. 















1 comment:

  1. Great use of the Rhino front panel with legion iconography and the addition of some skulls to give it the World Eaters feel and to make it match the Land Raider with the classic Chaos spikes and skulls.
    The squad also looks quite thematic with all the blood splattering. White is not an easy or forgiving color to paint.
    I like that the sergeant has the head with the brain cables like Angron. The Butcher's Nails, or something like that?

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