Time for another year-end review of my hobby output.
Score: (infantry) + (vehicles/artillery * 5) + (terrain * 5) + (games * 5) + (battle reports * 5) + posts
(Blog posts from Pete or Bill also count toward the blog score as it is just total posts for the calendar year.)
2020 output:
- 54 infantry
- 3 vehicles/artillery
- 2 terrain pieces
- 6 games played
- 7 battle reports
- 18 total blog posts
- Score: 162
2021 output:
- 81 infantry
- 1 vehicle
- 3 terrain pieces
- 7 games played
- 6 battle reports
- 52 total blog posts
- Score: 218
2022 output:
- 27 infantry
- 4 vehicles
- 1 terrain piece
- 4 games
- 3 battle reports
- 22 total blog posts
- Score: 109
2023 output:
- 72 infantry
- 3 vehicles
- 0 terrain pieces
- 4 games
- 4 battle reports
- 20 total blog posts
- Score: 147
2024 output:
- 77 infantry
- 2 vehicles/artillery
- 3 terrain pieces (the octagon table)
- 10 games played
- 2 battle reports
- 32 blog posts
- Score: 194
2025 output:
- Evil Sunz nob (finished after about 9 years!)
- 5 Drop Troopers
- Fuel tanks terrain
- HH Phase 5 Operation Downfall Climax: The Battle for the Bridge Over the River Lodi battle report (game in 2024)
- Zone Mortalis battle report (game in 2024)
- The Cleansing of Outpost Zeta-47 battle report (game in 2024)
- 10 White Scars Destroyer Assault Squad
- 2 pieces of stacked logs scatter terrain (count as models not terrain)
- Recursive Lambent Generator Station Vardu-[5A] terrain piece
- Subterranean Seek and Destroy battle report (game in 2024)
- Blood Angels Raid on Ork Fuel Depot battle report (game in 2024)
- Whtie Scars Praetor with thunder hammer and jump pack
- 21 Shoota Boyz with Nob
- White Scars Falchion (superheavy counts as two vehicles)
- 30 Gretchin and 2 Runtherds
- Ork Warboss
- Take and Hold - Xhorik D-87 vs Hive Fleet Tarasque battle report (game in 2024)
- 5 Horus Heresy battles played (no battle reports yet)
- 2 forest terrain pieces
Totals:
- 73 infantry / scatter terrain
- 2 vehicles/artillery (super heavy tank counts as two)
- 4 terrain pieces (fuel tanks, generator station, two forests)
- 5 games played (all HH)
- 6 battle reports (two HH and four 40k)
- 29 blog posts (including this one)
- Score: 187
187 is above average over the last 5 years that I have been keeping track. I am surprised since long stretches of the year were quite slow from a hobby perspective. But once again, December was the busiest month with seven blog posts, including an awesome one from Pete debuting his Crimson Fists, and a long overdue battle report from last Christmas. Also, that big batch of grotz accounted for almost half of my infantry output for the year - a little faster than painting Horus Heresy marines!
I was able to complete more battle reports then games played, but I was not able to completely dig out of the hole from 2024, where we played ten games and only published two battle reports! Now so much time is passing between games and the reports that I cannot always find the notes or remember what happened. I need to quickly summarize the final phase of the Horus Heresy campaign so I can start completing battle reports quickly after the games again.
As we transition from Horus Heresy to 4th Edition WH40K, it means I can paint models more quickly and the games will be smaller for a while so they should be quicker to play and document. I am excited to get back to playing Orks. Horus Heresy is amazing from a modeling and painting perspective, but the games were getting a bit stale as the Traitors were just dominating the campaign year after year.
The main goal for 2026 is to play an escalation campaign centered around the Badlanding portion of the Rynn's World Incident. This will involve painting more Deathskulls and occasionally mixing in my black and red orks (counting as the Goff warband on the planet). I also want to start building some terrain to represent the agri-world of Rynn's World to prepare for that part of the campaign. To mix things up, I may paint a few Imperial Guard or other things. I will also finish up the Horus Heresy battle reports so I can start writing battle reports after each game again.
And since this every post should have a photo and this praetor never got his own blog post, here he is. (I think I was planning to apply weathering first, but I never did.) Sadly, I built him to lead the destroyer assault squad but then realized they cannot be joined by characters. Until I someday build a regular assault squad, he will be relegated to leading a small unit of tactical marines. I magnetized the backpack, so I have the option of using jump pack. I love the dynamic pose that looks like he is leaping off the rubble, ready to smash something!
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