There are three mean, green mutha krushaz and they are ready to cause some destruction.
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The last member of the krew has twin Killsawz for an extra Attack and Armorbane. Tanks beware! He wears a face mask for eye protection from all the sparks and shrapnel. |
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Riding in the trukk will be a lot better than trudging around in these big metal suits. |
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I'm looking forward to seeing this view a lot in the upcoming games as these beasts charge into combat. |
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Plenty of scrapes, rust, and chipped paint. The environment of Xhorik Prime is rough and these nobz are battle-hardened. |
That's it for my first three Meganobz. If they perform well, I may have to build some more. This is an awesome kit with tons of great details and options. I only did one conversion on these three because I was still just having fun with the base kit. But next time, I will be a little more adventurous and add a little more variety by mixing it up a little.
Speaking of conversions, I cannot wait to start on my next project: techno-savage tankbustas! Tankbustas are the only current Ork kit that I hate the look of so I am converting my own. And taking the opportunity to model the first of the savage native Orks of Xhorik Prime. It is going to be fun. (Pete, remember those awesome Orks I showed you on the internet last time you were here?)
Brutal Meganobz Philip! Nice work.
ReplyDeleteThanks for looking.
DeleteBad mother crusher? Is that a reference to the tv edited version of robocop? Great job on the megaz! I didn't know they had the option of having a single killsaw. That's perfect! Have him die last. If at all!
ReplyDeleteYou got it. That was definitely a reference to one of the most memorable voice-over edits of a curse word for regular TV.
DeleteThe nob on the right has two killsawz. The other two have a power klaw and twin-linked shoota each. The killsawz give Armorbane and since he has two Specialist Weapons, he gets +1 attack. He us definitely a wrecking machine! Five S9 attacks on the charge with 2d6 + 9 armor penetration.